What an unreal experience this last 9 weeks has been with regards to the wealth of new technologies and communication tools I have been introduced to. The importance of this will greatly affect my performance as a Learning manager whilst also creating a learning environment in which learners can achieve their potential. From the very beginning of the course I was a little scared yet rather interested in seeing what technology I was yet to discover throughout my brief involvement with computers and the internet. Not only was it the technology but also the principle of Netiquette which was new to me. Netiquette as I found out was the term used for electronic communication and involved a system of rules which unofficially govern the way in which we share information amongst one another. This was definitely an area which I needed brushing up on. Netiquette is something which students need to be aware of and in my classroom I will endeavour to ensure that every student is aware of this.
Relate: emphasises team efforts that involve communication, planning, management and social skills.
Create: makes learning a creative, purposeful activity.
Donate: stresses the value of making a useful contribution while learning.
(Kearsley & Shneiderman, 2009)
Next thing was that of ICT's (Information Communication Technologies) which are fundamental tools for the 21st Century student. These technologies provide a vast array of learning opportunities and tools that allow learners to make sense of the world and to learn in ways that are not restricted to the classroom (Aldred, 2010). The use of ICT's is a tool which can also be used by students particularly when approaching Problem-Based Learning (PBL) scenarios. These two processes combined with Authentic learning experiences are essential in creating a Learner/Student-Centred learning environment. As Aldred (2010) suggests ‘A teacher knows what the students need to complete their learning. but uses project work and negotiated outcomes to build student ownership which in turn makes the learning meaningful and engaging’.
Now to the more exciting part of this synopsis ‘Digital Pedagogies’. The many digital pedagogies which I have looked at over this last 9 weeks will play a major part in my classroom activities. The first and most important process which I undertook whilst working my way through this course was that of creating my very own blog. In creating my Blog I felt that the whole experience was rather smooth as the website was well laid out and easy to follow. A blog is a tool which can be used by both teachers and students. Students can use this tool to perform group-work activities whilst teachers can also monitor their progress. Once a blog is created it is through the use of a RSS (Really Simple Syndication) that we can follow students or any blogs of interest.
Earlier I spoke about the need for students to be engaged in order for them get the best out of their learning and these next tools discussed are integral in doing so. When i first entered this subject via Moodle I was absolutely amazed at the computerized person explaining what was going to take place at the beginning of the chapter so can you imagine what students might feel if they were see the same thing at the beginning of their lessons. A Voki avatar is a simple tool which teachers can use to engage their learners. Students could also use these to create their very own presentations. Vokis are a similar resource to that of video in that they are simple to create yet rather effective in engaging the learner. Video sharing sites such as Youtube or Teachertube allow teachers to provide students with video which is both educational and engaging. An example whereby students could utilise Youtube could be through completing a group presentation on any topic and uploading it onto the website. Image storage and Image manipulation is another interesting aspect in which I feel learners could definitely benefit from. Flickr is an online repository for storing images and can be used for educational purposes. It is through Flickr that students could use the website Picnik.com.au to manipulate the images in a wide variety of ways. Students could use Picnik when creating powerpoint presentations or creating their blogs etc. Google Earth is another useful tool for students as it provides satellite images of the world. Students at the click of a mouse are able to visit the Eiffel Tower or the Pyramids of Giza. This is awesome particularly for students as it provides them with an actual real time look at the area of interest.
Overall as seen throughout my blog it is rather noticeable how great an effect technology has had on my way of thinking particularly in regards to teaching. Gone are the days of chalk and talk and now are the days of Learner Engagement. The process as discussed earlier of Create, Relate and Donate is essential in creating a learning environment which is full of enthusiastic learners. I know that there are so many more resources out there which would be of great benefit to myself and my learners so and I feel that it is rather essential that I continue to be a life-long learner and embrace the many advancements in technology.
Below are some comments which i have provided throughout:
Hi Lauran,
What an awesome ad! Also I cannot believe that Youtube has only been around since 2005 considering how huge it is now! It has also uncovered one of the biggest music phenomonen's in the world nowadays in 'Justin Beiber'. Overall as we can both attest to that Youtube is definitely not just an excellent resource for those wanting information but also for those chasing their 15 minutes of fame.
Yeah i didnt believe when i read that Youtube has been only around since 2005 but as you say yes it is a great source for all the "Justin Beiber's" out there.
I agree with you in regards to Wikipedia having a wealth of information on all topics but my only concern is how credible and reliable the information is? As anybody is able to create a Wikipedia we need to be mindful of who the author/s are.
References
Aldred, S. (2010). Effective e-learning design. Retrieved from CQUniversity e-courses, FAHE11001 Managing E-Learning, http://moodle.cqu.edu.au/mod/resource/view.php?id=44151
Kearsley, G,. & Shneidermann, B. (1999). Engagement Theory: A framework for technology-based teaching and learning. Retrieved May 7, 2010, from http://home.sprynet.com/gkearsley/engage.htm
Kunc. N. (1992). The need to belong: Rediscovering Maslow's hierarchy of needs. Retrieved May 7, 2010 from http://www.normemma.com/armaslow.htm.
Prensky,M (2001). Digital Natives, Digital Immigrants. On the Horizon. MCB University Press, Vol 9 No. 5, October 2001.